Reverge Studios Internship: Week 3

This week I spent a lot of time researching ambient audio. What it is, different ways to trigger it, changing it, all of that jazz. With this, I created a non-diagetic ambient shift blueprint to change between 3 different ambiences based on trigger boxes, as well as sounds that trigger on a button press. I learned a ton of other methods with varying complexity, but the base of my research still is on the most simple and basic methods for testing designs. A lot of research, though not a ton of scripting this week. 

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